Essentially, I am building a hierarchy that looks something like this. Next, I then specify the layer to be the parent of the category button that I imported. I specify the page as this layer’s parent. First, I create a layer for the element, for example, a layer to hold the category buttons. Next, remember that I mentioned that I’ll create duplicates of my design elements? This is where I do it. #-put everything into a page- browsePage = new Layer backgroundColor: null height: 3000 I’ll create a scrollComponent for the whole page later on. Next, I create a page as a parent to hold all other components. #- set up variables - widthSmall = 992 widthMedium = 1200 widthMax = 2322 catMinPadding = 20 itemSmallOriginalWidth = item_small.width itemMediumOriginalWidth = item_medium.width itemLargeOriginalWidth = item_large.width bannerOriginalWidth = banner_image.width bannerOriginalHeight = banner_image.height #1 = small, 2 = medium, 3 = large 4 = max screenType = 0 Create a page component and add all elements If you miss something out, you can always come back here later and declare more variables. Not all of these measurements need to be stored and prepared right from the start. Also, I store measurements from the design elements into variables - these will be used for mathematical calculations later. I put these as variables, so that later on, it will be easy to change the breakpoints just by playing with these numbers. # Function change cursor Cursor = (style) -> = style # Set the cursor to normal Cursor(“auto”) () Declare variables for screen sizes and other elementsĪt this point, you need to have determined how many breakpoints you want, and the screen widths for the breakpoints. I also hid interaction hints to make it a more seamless experience. I needed to change that into a normal cursor for web interactions. Next, the default cursor for Framer is a transparent circle, to emulate mobile interactions. Able to be built fast, with the need to tweak as little elements as possible.Able to be shared with multiple people, and these people can access it any time they need to (and hopefully it’s free to access - this is especially useful for developers).Allows the layout to be changed based on screen width/height.The ability to resize the window (like on a web browser).Therefore, these are my requirements for a responsive web prototype: With the many pages of a website, trying to explain responsive behaviour to stakeholders can quickly become tedious and confusing. Many websites have different layouts for standard screens, widescreens, tablets and phones. Nowadays, responsive design is very important for websites, to cater to the myriad of screen sizes out there. Having a sample that works the way you want it to is immensely more easily understood than trying to explain with words. Click “Open” to import your design into Framer.Now that you have imported your design into Framer, you can start prototyping! To learn more about how to use Framer, check out the documentation or watch some tutorials on YouTube.My requirements for a responsive web prototypeĪ prototype is used to find and fix problems, as well as a communication tool to show others the exact behaviour that you are designing. Select the JSON file that you exported from Figma. Open Framer and go to File > Import > JSON File. 4.Click “Export” to export your design as a JSON file. Select the “Framer” option from the “Format” drop-down menu. It is available for macOS and Windows.So, does Framer work with Figma? The short answer is yes! You can import designs from Figma into Framer, and then you can use Framer to create prototypes of those designs.Here’s how to do it:1. It is available for macOS, Windows, and Linux.Framer is a tool for prototyping user interfaces. But which one is the best?Figma is a vector-based design tool that is used for creating user interfaces, illustrations, and animations. Two of the most popular are Figma and Framer.But which one is the best? Does Framer work with Figma?When it comes to user interface design, there are a lot of different tools out there to choose from. When it comes to designing user interfaces, there are a lot of different tools out there to choose from.
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