![]() ![]() (Faust can apply an afro to any character via a command grab or a randomly tossed item. It’s kind of wild to think that there will be ‘afro-only’ combos in Strive. Having said that, the new Faust was really goony and cool, and his new design overall made him stand out among the cast with a creepier, wild flavor. ![]() Beyond that, his rushdown playstyle felt right to me, and I figured he would tide me over until a playable build with Jam would be given to the public. As the quintessential Guilty Gear character, Sol felt like he would be a good barometer for how the rest of the game would feel. ![]() I experimented with all of the characters, but eventually settled on Sol for several reasons. The main new additions to the gameplay in this build were the variable airdash as seen in the Evo Japan 2020 beta build, the newly reworked UI, and a playable Faust featuring a new kit. My first glimpse of Strive was at ArcRevo 2019 where I got to play the original beta build and take the survey, which qualified me for the online beta code.Ī creepier, vore-prone, rotting, rickety-bone Faust made his playable debut in this version of Strive.ĭay One of the beta was mainly spent playing against CPU opponents to get a feel for what was new and what had been changed. My experience with Guilty Gear titles prior to Strive is mostly informed by having played Accent Core +R and Xrd Rev2 for about two years now. I don’t want to have to go over my qualifications again, but basically, I’ve been playing and writing about fighting games for a long-ass time, and there’s evidence that I’m fairly good at it. This will be a mix of both summary and opinion as informed by what I got to play and how I felt about it. The following article will go into the details of everything that I experienced during the Strive beta weekend. The test was downloadable as soon as codes went out for some which let a few lucky people fight CPU opponents and explore the lobby system early, but beyond that everyone else had to wait until Wednesday to download, and then the game became playable Thursday evening. Codes for the PS4-exclusive beta were distributed from Monday, April 13th on- I got my code on Tuesday after some hiccups on ArcSys’s end, which prompted them to email the codes again. As previously announced, the Guilty Gear -Strive- Closed Beta Test ran this past weekend from Thursday, April 16th to Sunday, April 19th. ![]()
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